

Adam Nash
game design | code | story | music
Credits
AllDesignCodeMusic / AudioWriting / NarrativeFoot Locker: Three-Point Game (This is Pop / Foot Locker)Load MoreMusic
Teaching & Speaking
Playcrafting
Speaker and Workshop Leader
- Game Design Through Prototyping
- Interactive Audio in a Day
- Capture the Sounds of the SNES and Sega Genesis
Drexel University
Adjunct Professor
- Overview of Gaming
- Game Development Foundations
- Advanced Game Design and Production
- Experimental Games
- Scripting for Games
Rutgers-Camden
Digital Studies Fellow
- Computational Thinking
- Video Game Design
- Interactive Storytelling
- Created the R-C Game Studio
University of the Arts
Senior Lecturer
- Programming for Creatives
- History of Games
- Senior thesis advisor